
Web · UI/UX Design
UI/UX design services from a dedicated UX team, built to convert
Design that's researched, accessible, and engineered to ship, not just admired in Figma.
Most UI/UX work fails the same way: beautiful screens nobody can build cleanly, that don't move a single number. We do the opposite, research your users, design around how they behave, build accessibility in from the first pixel, and hand engineering a spec that ships intact. Redesigning a product that's stalled, or starting from zero? You're in the right place.
Research-led Figma → production Redesign & from-scratch
IMG 01 · HERO UI · blank screenHero product/UI screen, blank for screenshot
UX researchEvidence, not opinion
WCAG AA4.5:1 · focus · targets
0×Return on UX, widely cited*
IMG 02 · HUMAN ACCENTDesigner at work, human accent
01 · Where you're starting from
Two ways in, both are exactly what we do
There are only two kinds of UI/UX project, and we lead with both. Whichever door you walk through, you get the same dedicated team, research, and accessibility built in.


Redesign what exists
Fix a product that isn't converting
You already have a site or app, but users drop off, support tickets pile up, or it just feels dated next to competitors. We start with a UX audit, then redesign and rebuild to lift conversion and usability, without losing what already works. This is what most of our clients arrive for.
- Structured audit of analytics, flows & interface against usability and accessibility standards
- A prioritised, plain-English list of what to fix first
- Redesign & rebuild, simplifying flows and replatforming where it pays
IMG 05 · FROM-SCRATCH · blank screenFrom-scratch product screen, blank for screenshot
Design from scratch
Design a new product right the first time
Starting from an idea, an MVP, or a Figma file full of guesses? We research your users and market before a single pixel is drawn, define the problem precisely, then design the full experience, so your first release is market-ready, not a v1 you have to redo. Validating before building is dramatically cheaper than fixing in production.
- User and market research before any visual design
- Flows, wireframes, interface & an accessible, reusable design system
- A first release that ships market-ready, not a throwaway v1
02 · Plain language
UI and UX, explained in one read, and why it's worth the money
The fastest way to waste a design budget is to confuse the two. Here's the difference an 8th-grader can hold, and the business case behind getting both right.
UX is the thinking. UI is the surface. UI is part of UX.
UX (user experience) is who your users are, what they're trying to do, and how the product should be structured so they can do it without friction, research, information architecture, flows, and usability.
UI (user interface) is the layout, type, colour, spacing, motion, and components people actually see and touch. A product with great UX but weak UI works but feels cheap; great UI on weak UX looks good and frustrates everyone. You need both, designed together.
UX The structure beneath
Research · information architecture · user flows · usability, the part users never see but always feel.
UI The surface on top
Layout · typography · colour · iconography · motion · components, the visible, tappable surface.
UI · what users see
LayoutTypographyColourIconsMotionComponents
UX · the foundation
User researchInformation architectureUser flowsUsability testing
The surface only holds up if the foundation does. We design both, same team, same file.
Why we spend the effort upstream
The later a problem is found, the more it costs to fix. Catching it in research or a prototype is a fraction of fixing it in shipped code, which is why we validate before we build.
Design
cheapest to change
Prototype & test
still cheap
Development
getting expensive
In production
most expensive
Vertical axis: relative cost to fix. Figures are illustrative of the well-known cost-of-change pattern, not a guarantee.
One idea to remember: a bad layout is cheap to fix; a badly framed problem is expensive. The business case backs it up, research widely attributed to Forrester puts the return on UX investment near $100 for every $1 spent,* and a well-designed interface is credited with conversion lifts of up to 200%.* The flip side is just as real: users are far less likely to come back after one bad experience.
Services
UI/UX design that makes your product easier to use, easier to trust, and ready to scale
From user research and product design to design systems and accessibility, we cover the full UI/UX lifecycle for software products. Pick the capability that matches where your product is right now.
SaaS and Web App Product Design
End-to-end SaaS and web app product design: onboarding, activation, and data-dense dashboards built to convert and retain users.UX Audit and Usability Evaluation
A UX audit and heuristic evaluation of your live product, with a prioritized list of usability fixes.UX Research and Usability Testing
User research and usability testing through interviews, surveys, and journey maps that reveal what your users actually need.Design Systems and Component Libraries
Design systems with reusable components, design tokens, documentation, and governance that keep your product consistent at scale.Accessibility Design and WCAG Compliance
Accessibility audits and accessible design to meet WCAG 2.1 AA and stay compliant with laws like the EAA.UI/UX Design Subscription
A flat-fee UI/UX design subscription: submit requests to a queue and get steady design work, pause anytime.04 · How it runs
How a 10Turtle UI/UX project actually runs
A transparent, evidence-led process. The timelines below are typical ranges, we scope yours precisely after the audit.
1
Audit & discovery
1–4 weeksFor existing products, a UX audit of analytics, flows, and interface against usability and accessibility standards. For new builds, user and market research from scratch. A focused audit usually lands in 2–4 weeks (3–6 for a larger SaaS product).
2
Define & strategy
~1 weekWe frame the real problem, set the success metrics, and agree scope, the step most teams rush and later pay for.
3
Structure & wireframes
1–3 weeksInformation architecture, user flows, and low-fidelity wireframes to lock structure before visuals.
4
UI design & prototype
2–6 weeksHigh-fidelity interface design, a reusable design system, and an interactive prototype, duration depends on screen count.
5
Test & refine
1–2 weeksUsability testing with real users, typically a few rounds to validate before anything is built.
6
Handoff & build
scopedEngineering-ready specs and tokens, and, if you choose, the build itself by our own development team, so the shipped product matches the design.
7
Launch & iterate
ongoingPost-launch measurement and continuous improvement against your metrics, not a one-and-done drop.
Planning anchor: a full new-product design typically spans 3–6 months; a contained feature redesign, 2–4 weeks. You get a firm timeline after step 1.
IMG 07 · BAND · outcome momentFounders reviewing a shipped product, results moment
Design that earns its place in the budget
Research-led, accessible, and built to convert, then measured after launch. Start with a free UX audit and see exactly what we would fix first.
Get your free UX audit05 · Built in, not bolted on
Accessible by design, because compliant isn't optional anymore
Accessibility is now both a legal baseline and a commercial advantage, and most products fail it. The good news: the most common failures are entirely preventable at the design stage.
0%
of the top 1M homepages had detectable WCAG failures (WebAIM Million 2026)
0
average accessibility errors per page, up ~10% year over year
- 4.5:1 text contrast and no colour-only meaning, the most common failure, fixed at the source.
- Visible focus states on every interactive element and a logical keyboard order.
- ARIA labelling documented for engineering, so screen readers announce the right thing.
- Touch targets to the WCAG 2.2 AA minimum (24×24 CSS px, SC 2.5.8), with primary actions sized to the stricter 44×44 (WCAG AAA / Apple HIG) for real-world thumb reach.
The result: a product usable by roughly one in five people who experience interfaces differently, and a real reduction in legal and remediation risk. We also run standalone accessibility audits on products we didn't design.
06 · The difference
Why teams pick 10Turtle over a pure design studio
Hiring research is blunt about the biggest UI/UX regrets: choosing on pretty screenshots instead of process, skipping research, and ending up with a beautiful product that fails to convert. We're built to avoid all three.
The pure-studio path
Design, then a handoff and a prayer
Beautiful screens, light on research
Handed to a separate dev shop
"That's not our scope"
Ships degraded, and no one owns the number
Two of the most-cited buyer regrets: a beautiful product that fails to convert, and the gap between the Figma file and what shipped.
One roof The 10Turtle path
Research → design → build → measure
Research first, decisions backed by evidence
Designed with accessibility built in
Built by our own developers, ships intact
Measured after launch, design stays a revenue lever
No degradation, no finger-pointing, no white-label markup. One accountable partner, a dedicated expert team for each capability.
A dedicated UI/UX teamSpecialists, with real research behind every decision, you see the reasoning, not just the output.
Design & build, one roofWe don't hand your design to a stranger to build, our own developers ship what was designed.
Measured by conversionTied to the numbers, conversion, task completion, retention, support load, not applause.
Real, verifiable trustThird-party reviews (real per-platform scores), ISO 27001 practices,* and accessibility in the work.
07 · Budget
What UI/UX design costs, and how we price it
Pricing varies enormously because "a design project" can mean a one-screen tweak or a full platform. Here's the market reality for context, then we scope to your product, not a templated package.
Typical market ranges for UI/UX work
For context only, 2026 third-party market data (Fiverr, Clutch, Orbix, Dribbble). These are market ranges, not 10Turtle's rate card.*
$0$25k$50k$100k+
Agency hourly rates commonly run from about $25 (offshore) to $250 (senior US).
Choose the engagement that fits
Fixed-scope project
A single agreed price for a defined deliverable. Predictable budgeting, no surprises.
Best when scope is clear, a redesign, an MVP, a defined screen set.
Hourly / time & materials
Flexible billing for work where the scope is still forming.
Best for UX audits, small improvements, or open-ended exploration.
Monthly retainer
A dedicated design partner for products that ship features continuously.
Best for ongoing research, design, testing, and iteration.
Every engagement starts with a free audit, so the quote is grounded in your actual product, not a guess.
08 · Your sector
UI/UX designed for your kind of product
The right interface for a regulated healthcare dashboard isn't the right interface for a checkout flow. We design to the behaviour and compliance reality of your sector, and two run deepest: SaaS and e-commerce.
IMG 08 · SAAS vignetteSaaS dashboard in use, sector vignette
Runs deepest
SaaS & web apps
Onboarding, dense dashboards, and retention-critical flows, where the interface decides the business.
SaaS UX
IMG 09 · E-COMMERCE vignetteStorefront and checkout, sector vignette
Runs deepest
E-commerce & retail
Checkout friction and trust move revenue directly, so every step in the path counts.
E-commerce UXAlso designed to sector behaviour & rules:
10
What clients say about working with us
Platforms we build on
Peer partnerships across the platforms we build on
11 · The next interface
AI-native interfaces, designed responsibly
The interface conversation in 2026 is an AI conversation: adaptive layouts, conversational and voice patterns, and features that explain themselves, so users stay in control.
We design these the right way, transparent, overrideable, and accessible, and we use AI inside our own workflow to accelerate research synthesis and layout exploration, so designers spend their time on judgement, not busywork. When your product needs the intelligence behind the interface, agents, automations, or custom models, our AI team builds it under the same roof.
12 · In depth
Every UI/UX discipline, in one place
Take the whole journey or a single phase. Each discipline below is part of one accountable engagement.
Decisions backed by evidence, not opinion. User interviews, surveys, competitor analysis, and moderated usability testing, synthesised into clear design direction. Catching confusion in a prototype costs a fraction of fixing it in production.
A structured review of your live product against usability and accessibility standards, delivered as a prioritised, plain-English fix list, typically in 2–4 weeks (3–6 for larger SaaS). The fastest way to understand why an existing product underperforms before committing to a redesign.
We lock structure with low-fidelity wireframes, then build clickable, high-fidelity prototypes you can test with real users before a line of code is written. You feel the product, flows, states, and interactions, while it's still cheap to change.
High-fidelity, on-brand interface design, layout, typography, colour, iconography, and purposeful motion that guides users rather than decorates the screen. Beautiful and usable, designed together.
Reusable, token-based component libraries in Figma that keep every screen consistent and let your team scale without design drift. A design system acts as a quality gate for every interface your organisation ships.
UX for complex products, onboarding that activates users, dashboards that surface the right data fast, and flows that drive adoption and retention. Built for the metrics that decide a SaaS business.
Native-feeling iOS and Android experiences designed for thumb reach, gesture, and small-screen clarity, with accessibility and performance considered from the first frame.
WCAG 2.1–2.2 AA designed in from the start: contrast, focus states, keyboard navigation, touch targets, and screen-reader labelling. We also audit and remediate products we didn't design, reducing legal and reputational risk.
Design aimed squarely at the numbers, removing friction from sign-up, checkout, and key flows, validated with testing and measured after launch. Design as a revenue lever, not a cost centre.
Engineering-ready specs, design tokens, interaction states, and responsive breakpoints via Figma Dev Mode, and, if you want, built by our own developers so the shipped product matches the design exactly.
13 · Start here
Find out exactly what's holding your product back
The free UX audit is a real review, your flows, your interface, your accessibility, your conversion path, ending in a prioritised list of what to fix first.
Your free UX audit
No obligation, and you keep the findings either way.
- Usability findings, where users get stuck, prioritised.
- Accessibility check, the WCAG gaps that matter most.
- Conversion-path review, friction between visitor and goal.
- A clear plan, what to fix first, and why.
What's in your audit

1We review your live productFlows, interface, analytics, accessibility.
2We score & prioritiseUsability and WCAG findings, ranked by impact.
3You get a fix list + planPlain-English, yours to keep, hire us or not.
No obligation · findings are yours either way
Questions, answered
UI/UX design FAQs
The things buyers ask before hiring a UI/UX team.
UX (user experience) is the thinking, who your users are, what they're trying to do, and how the product should be structured so they can do it easily: research, information architecture, flows, and usability. UI (user interface) is the surface, the layout, typography, colour, spacing, motion, and components people see and touch. UI is a part of UX. You need both, designed together: great UX with weak UI works but feels cheap; great UI on weak UX looks good and frustrates users.
A full engagement covers UX research and discovery, information architecture and user flows, wireframing, interactive prototyping, high-fidelity UI/visual design, a reusable design system, usability testing, accessibility to WCAG 2.1-2.2 AA, and engineering-ready developer handoff. You can take the whole journey or a single phase, such as a standalone UX audit.
It depends heavily on scope. Based on current market data, agency hourly rates commonly range from about $25 to $250, a focused UX audit typically runs $3,500-$10,000, a 15-25 screen product or MVP design often sits in the low-to-mid five figures, and complex enterprise platforms can run into six figures. 10Turtle scopes a precise quote after a free audit rather than quoting a templated package.
A focused UX audit typically lands in 2-4 weeks (3-6 for a larger SaaS product), a contained feature redesign in 2-4 weeks, and a full new-product design across roughly 3-6 months. Timelines depend on screen count, research depth, and testing rounds; we give a firm schedule after the discovery or audit step.
Both, and redesign is a core specialism. For existing products we start with a UX audit, then redesign and optionally rebuild to lift conversion and usability without losing what works. For new products we research and design from scratch so your first release is market-ready. We are experts in redesign and redevelopment as much as from-scratch design.
Yes. We hand over engineering-ready specs and design tokens via Figma Dev Mode, and because design and development sit under one roof at 10Turtle, our own developers can build it, so the shipped product matches the design instead of degrading in translation.
Accessibility is designed in from the first frame to WCAG 2.1-2.2 AA, contrast, focus states, keyboard navigation, touch-target sizing, and screen-reader labelling, and documented for engineering. Most products fail accessibility because it's retrofitted; we build it in, which reduces legal risk and widens your audience. We also audit and remediate products we didn't design.
A freelancer can suit a small, well-defined task; in-house makes sense for long-term, high-control roadmaps. An agency fits when the project is high-stakes, complex, or time-sensitive and you want a full specialist team, research, design, accessibility, and build, without the hiring overhead. 10Turtle gives you that team as one accountable partner.
Yes. Complex products, onboarding, dense dashboards, and retention-critical flows, are a core focus, alongside e-commerce, healthcare, fintech, and more. We design to the behaviour and compliance reality of your sector rather than applying a generic template.
Against business metrics, conversion, task completion, retention, and support load, not just how it looks. We define success metrics up front and keep measuring after launch so design stays a revenue lever, not a one-time deliverable.
One accountable partner
Ready to design something that ships, and converts?
Start with a free UX audit. We'll show you exactly what we'd fix first, and you decide from there.





